THE BETS
OFFERED IN CRAPS
The
Dicedealer.com online text book
Pass Line
Bet

On the come-out roll (the beginning
of a game)
one
of three things
happens
1) A 7 or 11 is rolled and the Pass Line bet
wins. (Termed a pass)
2) A 2, 3, or 12 is rolled and the Pass Line bet loses.
3) A 4, 5, 6, 8, 9, or 10 is rolled and the Pass Line bet neither wins nor loses but a shooter's point is established and marked with the marker
puck. A round hockey puck looking thing.
If a shooter's point is established, then on subsequent rolls 1 of 3 things can happen:
1) The shooter's point is rolled again and the Pass Line bet wins. (Termed a pass)
2) A 7 is rolled and the Pass Line bet loses. (Termed a seven-out or miss)
3) Any other number is rolled and the Pass Line bet neither wins nor loses but rolling continues.
The payoff on the Pass Line is even-money, which gives the house a 1.41% advantage. Once a shooter's point is established, the Pass Line bet must remain on the table until a decision is reached and cannot be removed or called OFF or ON.
Also, once a shooter's point is established you are permitted to add a secondary odds bet behind the line (in the unmarked area of the table, adjacent to your Pass Line bet). This is called taking the odds and is one of the best bets you can make at the table because the house pays it off at true odds.
Something many casinos allow you to do after a shooter's point is established, is put a Pass Line bet on the table if you don't already have one, or increase the size of one if you already do. This is called a Put bet.
Betting the Pass Line is also called betting the front line and is considered to be betting with the dice. Any winning roll for the Pass Line is termed a pass - imagine that!

The Come
Bet
A Come bet is a flat bet with the dice that is identical to the
pass line bet. The main difference between a Pass Line bet and a Come bet is that the Pass Line bet is made before the shooter establishes a point, while the Come bet is made anytime after. Whenever a Come bet is first made, the next roll is treated the same as a come-out roll for the Pass Line. It wins, loses and establishes a point in the same manner. However, while the shooter's point for the Pass Line bet is marked with the marker
puck, the Come point for the Come bet is marked by picking it up and moving it to the appropriately numbered box point box
. In other words, it acts as its own marker puck. Once this occurs, you are permitted to add a secondary odds bet which is placed on top of the Come bet and slightly offset. This is called taking the odds and is one of the best bets you can make at the table because the house pays it off at true odds.
Let's see how this works: Say you make a Come bet and the shooter rolls a 4. Your Come bet is picked up and moved to the 4 where you may now place an odds bet along with it. Now your only concern is whether the shooter will roll a winning 4 or a losing 7 - no other numbers matter. However, let's say that while you're waiting for your 4, you decide to make another Come bet and this time the shooter rolls an 8. This Come bet is picked up and moved to the 8 where you may once again place an odds bet along with it. Now you have two Come bets in action. It will take at least two rolls to win both of them - a 4 and an 8, but only one roll to lose both of them - a 7.
Actually, you could continue to make Come bets and end up having seven of them on the table at once - six established on points and one coming. Each time you roll a point number that already has an established Come bet on it, you win the established bet and your new Come bet moves in to replace it.
If your new Come bet is the same size as the one it's replacing (the flat portion), the dealer will most likely leave the established checks where they are and simply pay you your winnings. This is termed OFF-and-ON and your winnings are placed along side the new Come bet which for this case does not get moved. You must quickly retrieve your winnings or they will be working as a Come bet for the next roll! This of course is to make less work for the dealer (and thereby less delay of the game) by avoiding having to take down, pay off, and rebuild the checks for the same bet.
As discussed in the section on come-Out roll, Come Odds bets are automatically considered to be OFF (or not working) during the come-out roll. They are out of action and will not win or lose. However, the flat bet portion is always active. So what happens if a Come point or a 7 is rolled during this time? Well, if a Come point is rolled, the dealer simply pays the flat bet and returns the odds. If a 7 is rolled, then the dealer takes the flat bet and returns the odds.
Of course once a point is established, the Come Odds are turned back ON again. But why even let the house turn them OFF to begin with? Didn't you bet them to get more action and lower the house's advantage? Well then, just tell the dealer you want to keep them working and he or she will place an ON button on top of
them.
One last thing about Come bets: Many casinos will let you establish Come bets directly on a point number without going through any sort of come-out roll. This is called a Put bet.
|
Oh,
the horror! Betting against the dice! Learn about the "other side" of
the game.
In
here we'll learn about the taking and laying of the free odds bets offered.
The minimum and maximum amounts that may be wagered per bet, as well as the odds allowed factors,
put bets and pushing the odds & vig.
|
Those
nasty one roll bets found in the middle of the table. Click here to
learn the terminology of all the various bets offered including hop
bets.
Perhaps
the most popular bet offered on the table.
This
dealer and player friendly bet is explained in detail.
These
are the bets where a player can bet against a particular number from
rolling. |
|