Table
of Contents
CHAPTER
1 -- GETTING STARTED
Game
Protection
Overview,
Cheaters, Card Counters, Advantage Players, Table Game Procedures
Cheaters
Crossroaders,
Hustlers, Professionals and Amateurs
Knowledge,
Experience, Judgement, Planning, Innovation, Technique, Money,
Social Skills
Organization
Crews,
Captain, Takeoff Man, Mechanic, Support Players, The Inside Man
Specialists
Motivation
Desperation,
Ego, Larceny, Revenge, Industry Dislike, Independence
Advantage
Players
History,
Tricks, Exploitable Loopholes, Equipment Bias, The Peek Game, Other
Games
The
Elements of a Scam
Psychology
The
Turn
Dealers,
Supervisors, Surveillance, Customers
Signals
Call-in,
Scrub, Stop/Go, George/Tom, Heat, Brush, Deviation, Multiple
Systems, Card Signaling, Count Signaling, Sky Signals, Verbal,
Physical
Employee
Theft and Inside Collusion
Electronic
Player Assistance
Signaling
Devices
Thumpers,
Transceivers, Transmitter-Receivers, Loops, Receiving Devices
Computers
Blackjack
Computers, Roulette Computers, Technical Features, Confidential
Report, Miniaturization, RF Leakage, Developments
Cameras
Methods
of Concealment, Systems, Boosters, Applications, Imager Efficiency,
Body Worn VCRs, Remote Stations, Uploading to the Internet,
Developments
The
Future
Wearable
Gadgets, Surgically Implanted Devices, Hi Tech Wizards
What
is Cheating?
Cheating
Statues, Definitions, Conspiracies
The
Law and Card Counting, Advantage Play, Signaling and Devices
Questionable
Scenarios
Summary
CHAPTER
2 -- BLACKJACK
Mucking
The
Steal, One Card Mucks, Chopping, Drink Muck, Double Down Mucks, Two
Players, Two Card Mucks, Cleaning Up
Switchers
Double
Chop, Feeders, One Player/Two Hands, One Hand Switch/Two Hands
Shiners
Hand
Held Shiner, Cigarette Shiner, Chip Shiner, Money Shiner, Glass
Shiner
Check
Moves (Outside)
Capping/Pressing
Blackjack
Cap, Bottom Bet Cap, Quadruple Down
Pinching
Quick
Pinch, Scratch Pinch, Bottom Check Pinch
Claimers
Cutting
Techniques
Wobble
Cut, Cut Peek, Riffle Cut, Multiple Card Peek, Mechanical Peeker,
Cutcard Peek
Dealer
Agent Scams
Slug
Scams and Stacking the Deck
False
Shuffles
Carrying
a Slug, Scrape Cut, Center Stripping, Other Methods
Classic
Slug Scam
High
Low Slug Scam
Stacking
the Deck
Lay
Stack, Pickup Stack, Riffle Stack, Circle Stack, New Deck Stack
Nullifying the Cutoffs
Nullifying
the Cut
Pop
Cut, Laying a Brief, Short Cut, Cutcard Brief, Cutcard Shift
Coolers
Cold
Deck (single deck), Cold Deck (multi-deck), New Deck Coolers,
Burncard Coolers,
Slug
Coolers, "Deadlock," Future Coolers
Peek/Flash
Scams
Peeks
Back
Peek, Heel Peek, Bubble Peek, Fan Peek
Flashing
Classic
Flash, Bubble Flash, Gap Flash, Hitcard Flash, Holecard Flash
Shoe
Peeks
Nail
Peek, Fan Peek, Holecard flash, In the Shoe Peek
Check
Moves (Inside)
Dumping
the Game, Pushing Off to Agents, Sizing in High, Color Change/Color
In Cap, Mixed Color Overpay, Blackjack Cap, Winning Hand Cap, Other
Methods
Strong
Arm Cheating
Pitch
Moves
Wrong
Hand, Switching the Player's Hand, Switching the Holecard, Capping
the Deck, Cheap Shots
Shoe
Moves
Playing
the Topcard, Holdout Deal, Shoe Cap, Holecard Switch
Gaffed
Shoes
Electronic
Peek Shoe, Peek Shoe with Shiner, Other Methods
Summary
CHAPTER
3 -- CARD COUNTING
Short
History
Blackjack
Analysis, Early System Players, Strategies Hit the Printed Page,
Beat the Dealer, The Industry Deals with Skilled Players
The
Fundamentals
Basic
Strategy
What
is it worth? Rule Variations, The Public's Play, Basic Strategy and
the Industry
Card
Counting Systems
Balanced
Counts, Un-Balanced Counts, Which Count is Best? (So Many Counts),
How far can we go?, Which Count is Right for Gamers?, How Counts
Look and Play
True
Count
Traditional
Methods, Short Cuts, Conversion Factors, Pivot
Playing
Strategy
Strategy
Indexes, Early Count Playing Strategies, The Top Plays
Betting
Strategies
Optimal,
Graduated, Parlay, Take Back, Spreading Down, Multiple Hands, Color
Schemes, Cover Zones, Delayed Bet Spreads, Back Counting, Bet Spread
Mathematics
The
Card Counter's Bankroll
Pocket
Bankroll, Risk, Kelly Criterion, Optimal Bet Size
Pseudo
Card Counting Systems
Card
Counting Props, Mechanical Devices and Computers
The
Players
Tourists,
Card Watchers, Imitators, Amateurs, Professional Players,
Professional Teams
Card
Counting - Perspective
Precision?,
Computer Simulations, Understanding the Player's Edge, Probability
of Winning, Risk of Ruin, Win Rates, Percentage Advantage versus
Unit Win
Detection
/ Evaluation
Strategy
Deviations, Bet Spread, Win Rate, Taking Your Time, Other Factors
Countermeasures
and Barring
Summary
CHAPTER
4 -- ADVANTAGE PLAY (Blackjack)
Playing
Holecard
Basers,
Front Loaders, Index Dealer, The Express Play, Holecard Strategy
Steering
Bottom
Card Steering, Center Cut Estimation, Playing the Stack
Playing
the Turn
Shuffle
Tracking
A
Short History
Playing
Location
Strip
Flash, Lops, High Riffles
Slug
Tracking
Grab
Size, Pre-Shuffle Slugs, The Tracking Process, Mapping, Practice,
Memory, Advantage, Cutcard, Dealer Selection, Strategy Features
Criss-Cross,
Reload, 6 Packet Criss-Cross, Indicator Slugs, Dilution Shuffle,
Tracking Bottoms
Slug
Tracking Computers
Countermeasures,
Tests, Plugging the Cutoffs, Caesar's Switch, Splits, Detection
Sequence
Tracking
The
Predictable Riffle Shuffle
Ace
Tracking: Keycards, Double Keys, Triple Keys
Other
forms of Sequential Information
Betting/Steering,
Dealer Selection, Advantage, Teams, Maps
Sequential
Tracking Computers, Captain Crunch, Locking into Two Sequences
Countermeasures,
Tests, Number of Riffles, Stripping, Detection
Pseudo
Shuffle Systems
Randomness,
Bias, Clumping, Simulating Human Shuffles
Shuffling
Machines
Continuous
Shufflers
Loopholes,
Card Counting, Skewed Frequency Distributions, Card Shenanigans
Non-Continuous
Shufflers
Shuffle
Master, Other Shufflers, Scams and Loopholes, Regulatory Approval
The
Science of Shuffling
The
Riffle Shuffle, Stripping the Deck, Boxing the Deck, The Best
Procedures, Shuffle Speed, Dead Game Shuffling, Alternative
Shuffling Procedures for Suspect Play
Perspective
Summary
CHAPTER
5 -- CRAPS
The
Dice
Manufacturing
Process, Manufacturing Variances, Precision Dice, Legal
Specifications
Crooked
Dice
Passers,
Missouts, Weight, Flats, Bevels, Edge Work, Surface Work, Tops,
Double Number, Magnetic Dice, Other Variations, Crooked Gambling
Supply Houses
Dice
Switches
Palm
Switch, Thumb Switch, No Spill Switch, Money Switch, Jacket
Switch,One Die Switches, Dice Shell, Other Methods, Cleaning Up
Scams
with Gaffed Dice
The
Old Days
The
Casino Logo and Serial Number, Hot Stamp Machines, Stamps,
Vulnerability
Scams/Percentage
Dice, Scams/Tops, Scams/Double Number, The Craps Cooler
Detection/Tests
Visual
Inspection, Spotting, Balancer, Dice Square, Edge Test, Surface
Test, Micrometer, Magnet Test
Controlled
Dice Shots
Push
Shot, Spin Shot, Puck Shot, Walking the Die, Off the Table Shot,
Other Shots
Countermeasures,
The Back Wall, The String
Scams
with Controlled Dice Shots
One
Die Lay down
Setup,
The Lay Down, Money Laydown
Outside
Crap Moves
Proposition
Hustles, Past Posting, Money Switch, Pressing the Don't, Other
Methods
Dealer-Agent
Scams
The
Catch, Rail Moves, Handing Off, Comebet Overpays, Putting Bets Up,
Thumb Busting, Totaling, Capping, Call Bet Scams, Miscalling, Other
Methods
Stealing
from the Box
Stealing
Checks, Handing off to the Floor, Stealing Cash, Hanging a Bill
Setting
the Dice
The
System, Testing the System, Test Results
Summary
CHAPTER
6 -- ROULETTE
Past
Posting
Solo,
Past Posting with Props, Team Past Posting, Two Color Past Posting,
Runners
Losing
Bet Switches
Conversion
Scams
Outside
Ball Manipulation
Manipulating
the Table, Steel Core Roulette Balls, Unusual Cheating Devices
Dealer-Agent
Scams
Dealer
Past Posting, Column Past Posting, Overpays, Double Check Past Post,
Back Palm Past Post, Pushing Dirty Stacks, Other Methods
Gaffing
the Wheel
Early
Gaffed Wheels, Gaffing the Modern Wheel, Gaffed Wheels versus Biased
Wheels
Bias
Wheels
Bias,
Collecting the Data, Analyzing the Data, Standard Deviation, Chi
Square
Inspection
Visual,
Table, Bowl, Spindle, Ball Track, Canoes, Number Strip, Rotor,
Pockets, Cone, Inside Bowl, Ball, Software Analysis, Manufacturer's
Guidelines
Roulette
Computers
How
Roulette Computers Work, Problems and Obstacles, The Capricious
Nature of the Wheel, Overseas Conditions, The Modern Wheel, New
Technologies
Visual
Prediction
History
The
Basics
Ball
Track Bias, Rotor Speed, Ball Speed, Bounce, The Strategy
Real
World Conditions
Roulette
Computers versus Visual Prediction
Section
Shooting
Skill,
Section Shooting Versus Visual Prediction, It Can Be Done,
Procedures, Roulette Specialists, House Dealers, Monte Carlo
Dealer's
Signatures
Theory,
Strategies, The 17 Rule
Summary
CHAPTER
7 -- BACCARAT
The
Slug Scam
Mini-Baccarat
Baccarat's
Vulnerability, Recording the Cards, 6-Row System, False Shuffles,
The Zarrow Shuffle, Faking the Shuffle-Check, Faking the Wash
Big
Table Baccarat
New
Deck Slugs, Flashing During the Wash, Peek Stack
Slug
Scams and Technology
Beating
the Shuffler, Hidden Cameras and False Shuffles
Strong
Arm Cheating
Shoe
Peeks
Passing
the Shoe, Lip Peek, Holdout Peek, Shoe Peek with Lid
Gaffed
Shoes
Prism
Shoes, Remote Control Slug Shoe
Coolers
Mucking/Switching
John
Scarne, Stranger Cards, Macau Scam
Other
Methods
Card
Counting
Effect
of Removal, Baccarat's Dependent Nature, Thorp and Griffin Studies
Advantage
Play
Shuffle
Tracking
Slug
Tracking, Sequence Tracking, Tracking Nines, Locking into Two
Sequences
Back
Card Steering
Topcard
Advantages, First Six Card Advantages
Other
Methods
Capping,
Pinching, Past Posting, Moving Losers, Late Bets
Summary
CHAPTER
8 -- ASIAN GAMES / NOVELTY GAMES
PAI
GOW
The
Dice
Asian
Style Dice, Three Dice Frequencies, Dealing Orders
The
Dice Cup
Metal
Cups, Protection Cups, Acrylic Cubical Cup
Nullifying
the Dice
Rank
Methods, No Shake, Miss-Call, Cup Peek, Lid Control, Controlled
Shakes
Crooked
Dice: Magnetic Dice, Misspots, Percentage Dice, Other Possibilities
Dice
Switches, Cup Switches
Marked
Tiles
Sanding,
Nicking, Scratching, Red Work, Finish Work, Other Methods, Hi Tech
Marking
Stacking
the Tiles
Culling,
False Shuffles, No Touch False Shuffle, Professional
"Shufflers"
Applications:
Classic Stack, Stacking with Marked Tiles, The Odd-Even Stack,
Delivery Stacking
Strong
Arm Cheating
Mucking
One
Tile Muck, Dupes, Cleaning Up
Switching
Double
Chop, Feeders, Wrong Position Switching
Reflection
Peek, Flash Scam
Strong
Arm Cheating
Switching
the Player's Hand, Pushing and Paying Losers, Other Methods
Freezing
the Table
PAI
GOW POKER
Skillful
Play
The
Dice, Crooked Dice, Stacking, The Asian Deal, Starter Cards, Strong
Arm Cheating
SIC
BO
Electronic
Dice
NOVELTY
GAMES
Mathematical
Analysis, Dependent Trials, The Shuffle, Cut, Deal, Topcarding,
Playing Holecard, Networking, Cheating, Novelty Game Basic
Strategies
Summary
CHAPTER
9 -- POKER
Collusion
Local
Courtesy, Playing Tophand, Middling, Pre-Arranged Strategies,
Playing Cousins, Playing out of the Same Pocket, Perception,
Tournaments
Shuffle
Related Scams
Culling,
Weeding, Faking the Scramble/Wash, Top Slug Controls, Push Through
Full Deck Control
Nullifying
the Cut
False
Cuts, Slip Cut, In-Stripper Brief
Applications
The
Kill, Slug Scam, Dealing Known Holecards, Flop Moves, Bad Beat
Jackpots, Riffle Stacking, The Perfect Shuffle, The Peek Stack,
Deal'em Back, Double Duke, The Delayed Stack, Slug or Cooler, Bin
Cooler
Holding
Out
Steals,
Holding Out, Seven Card Stud Scenario, Hold'em, Holding Out with
Inside Collusion, Cleaning Up
Mechanical
Holdout Devices
Knee-Spread,
Bean Shooter, Short Sleeve, Slick Sleeve, Bugs
Countermeasures
Changing
the Deck, Count Down, Dupes, The Card Index
Strong
Arm Cheating
Peeks
Heel
Peek, 2-Down Peek
False
Deals
Pitch
Second Deal, Stud Second Deal, Bottom Deal, Greek Deal, Mechanic's
Grip
Coolers
Buy-In
Cooler, Chip Rack Cooler, Mechanical Cold Deck Machines
Capping
the Deck
Check
Copping, Spraying the Pot
Sending
The Hand Over, Goose Neck, Spectators
Cheap
Shots
Intentional
String Bets, Other Methods
Summary
CHAPTER
10 -- UNIVERSAL SCAMS
Subs
Double
Apron, Spring Loaded Sun, Sleeve Sub, Fly Sub, Shirt Sub, Tie Sub
Swinging
without Subs, Other Methods
Chip
Cup and the Double Sided Checks
Administrative
Scams
Marker
Scams, fills, credits, openers, closers, counterfeit checks (chips),
counterfeit traveler's checks, counterfeit money, stolen payroll
checks, theft
Marked
Cards
Short
History
Early
Playing Cards, Steamboats, Stamped Decks, Crooked Gambling Supply
Houses, Early Scams, Casino Scams
Inside
and Outside Work, Combinations, The Shoe Game, European Style
Blackjack, Other Games, Advantages, Card Control
The
Work (Inside Systems)
Blockout
Matching
the Ink, Enlarged Diamonds, Humps, White Ink
Cutout
Shade
Formulas,
Reading Shade, Line Shade, Highway Shade, Spot Shade, Juice, Flash,
White-on-White, Partial and Natural White-on-White, Triangle Shade
Sorts
Overall
Back, Border Sorts, White Backed Sorts, Percentage Sorts
Trims
Overall
Back, White Back, Cutters and Rounders
Sand/Scratch,
The Shine, Luminous Readers, Rounders
The
Work (Outside Systems)
Playing
The Bend, Snaking (Waving), Top Carding Aces, Buckle, Plastic Cards
Daub,
Daub Substitutes, Concealment, Graphite, Nail Nicking, Knockoff
Sticks
Touch
Work
Rough
and Smooth, Punch, Blackline, The Flex
Factory
Defects, One Way Backs, Creekers, Electronic Marked Cards, Other
Methods
Tests
for Detection
Box,
Pip Configuration, Ribbon Spread, Riffle Test, Angled Light, Size
Test, Bevel Test, Shade Tests, Gun Test, Squeeze Tests, Touch Tests,
Filters, Blacklight, The Eyes, Evaluating the Play
Summary
CHAPTER
11 -- DETECTION
Industry
Line of Defense
Dealers,
Floor, Pit and Shift Supervisors, Casino Managers
Surveillance
Capability,
The Real Benefits, Cheaters versus Surveillance, Software Detection
Griffin
Investigations and Similar Agencies
Detection
Skills
Profiling
Age,
Ethnic Background, Sex, Image, Built-In Profiles, Disguises
Awareness,
Knowledge, Thought Process, Realities, Detection Tips
Table
Game Procedures
Uniformity,
Anticipation, Which Procedures are Best, Guidelines for Dealers and
Supervisors, Protection Against Cheating, Questions, Resistance to
Change, Evaluation
Game
Protection Mathematics
Percentage
of Winning Hands, Strange Results, Poisson Distribution, The Law of
Averages, Standard Deviation, Standard Deviation Shortcuts, Bayes
Theorem
The
Casino Hold Percentage
Measuring
Game Performance, What Should My Games Be Holding, Fluctuation
Rating
Systems
Weak
Basic Strategy Players, Error Costs, Frequency of Error, Player
Profiles
Myths
and Misconceptions
Knowledge
Traps, Cheating, Marked Cards, Counting, Shuffle Tracking, Betting
Systems, Do Casinos Cheat?, The Short Shoe, Master Hi Low,
Preferential Shuffling
The
Future of Game Protection
Biometrics,
Accountability Systems, Automation, Realities
Training,
Sources and Experts
Background,
Books, Videos, Software, The Internet, Lectures, Surveillance
Footage, Personal Contacts, The Ultimate Source
Recommendations
Card
Counting, Shuffle Tracking, Advantage Play, Craps, Roulette,
Baccarat, Asian Games, Poker, Mathematics, Surveillance/Security,
General, Cheating
Web
Sites, Retail Outlets, Experts
Summary
Final
Thoughts Book Expectations, Future Editions
Casino
Game Protection Web Site